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Complete beginner method

How to solve a 3x3 cube

Learn to solve a 3x3 cube in five manageable stages. No previous cubing experience is needed, and every algorithm is illustrated move by move.

5 clear steps7 short algorithmsInteractive diagrams

Before you start

This guide demonstrates a white-first solve, but the same method works from any starting colour. Once you are comfortable, try beginning on another colour to develop better recognition.

  • Centres have one colour and determine the colour of each face.
  • Edges have two colours.
  • Corners have three colours.
1

Solve the cross

Build four white edges and match every side colour.

Start with a daisy

Find the four edges containing white and place them around the yellow centre. At this stage, concentrate on bringing the white stickers to the top; the side colours do not need to match yet.

Next, turn the top layer until an edge's side colour matches its centre. Turn that face twice to move the white edge to the bottom. Repeat for all four edges.

1. Build the daisyThe white edges surround the yellow centre.
2. Match a side colourOnly move an edge down when its side colour matches.
3. Cross on the bottomThe top is unsolved; the red and green edges line up below.
2

Solve the first layer

Insert the four white corners without breaking the cross.

Find a corner containing white. Use the other two colours to identify its destination, then turn the top layer until the corner sits directly above that slot.

In the example, the white-red-green corner is above the gap between the red and green cross edges. The other first-layer corners are deliberately shown grey because they are not relevant to this insertion.

Hold the target slot at the front-right and repeat the following four moves until the corner is inserted correctly. It may take up to five repetitions.

The target corner is above the red-green slot; the first layer is not yet solved.
Corner insertionR U R' U'
3

Solve the second layer

Insert the four edges that do not contain yellow.

Find a top-layer edge without yellow. Match its front colour to the front centre. The edge's other colour tells you whether it belongs in the slot to the right or to the left.

The first layer remains solved on the bottom throughout this step. Its visible side stickers form the solid bottom rows.

Beginning of step 3: bottom layer solved, middle layer unsolved.

Insert an edge to the right

Keep the matched colour facing you and perform:

Right insertionU R U' R' U' F' U F
The green sticker points right, so use the right insertion.

Insert an edge to the left

Keep the matched colour facing you and perform:

Left insertionU' L' U L U F U' F'
The orange sticker points left, so use the left insertion.

Edge stuck incorrectly?

Hold the incorrectly inserted edge in the front-right slot and perform the right-insertion algorithm. This removes it without damaging the first layer, after which you can insert it correctly.

The orange-green edge is in the slot the wrong way around.
4

Orient the last layer

Make the entire top face yellow without worrying about side positions.

4A. Make the yellow cross

Ignore the corners and look only at the four yellow edge stickers. Hold the cube with yellow on top and use the cross algorithm.

Yellow-cross algorithmF R U R' U' F'
LineHold the line horizontally.
L shapeHold the L in the orientation shown.
DotApply the algorithm, then reassess.

4B. Make the whole top yellow

Once the cross is complete, orient the four corners. Repeat the algorithm below, adjusting the top layer between attempts, until every top sticker is yellow.

Corner-orientation algorithmR U R' U R U2 R'
One corner on topHold the yellow corner at the front-left.
Two adjacent cornersHold the pair on the right.
No corners on topHold two side-facing yellow stickers on the left.
OLL completeThe whole top is yellow; the last-layer pieces may still need moving.
5

Permute the last layer

Move the yellow pieces into their final positions.

5A. Position the corners

Look for two adjacent corners whose side colours match. Turn the top layer so this matching pair is at the back, then perform the corner-permutation algorithm. If no pair matches, perform it once from any angle and check again.

Matching pairThese two green corners match.
Pair at the backMove the pair to the back, then perform the algorithm.
No matching pairPerform the algorithm once from any angle, then look again.
Corner permutationR' F R' B2 R F' R' B2 R2

5B. Position the edges

If one edge is already solved, turn the top layer so that solved edge is at the back. Perform the edge-cycle algorithm once or twice until the cube is solved. If no edge is solved, perform it once from any angle first.

One edge solvedMove the solid face to the back before cycling the other three edges.
No edge solvedPerform the algorithm once; a solved edge will then appear.
Edge cycleR U' R U R U R U' R' U' R2
When the top is yellow and every side face is solid, the cube is solved.

Algorithm summary

CornerR U R' U'
Middle rightU R U' R' U' F' U F
Middle leftU' L' U L U F U' F'
Yellow crossF R U R' U' F'
Yellow cornersR U R' U R U2 R'
Position cornersR' F R' B2 R F' R' B2 R2
Position edgesR U' R U R U R U' R' U' R2